Creative Critical Reflection

 

Creative Critical Reflection

1.      How does your product use or challenge conventions AND how does it represent social groups or issues?

My product challenges conventions because it shows that when you go outside to exercise, or to do some form of physical activity. You don’t need some fancy water bottle or like an energy drink. You can survive with a simple bottle of water and do what you need to do. I used Zephyrhills water, because it is probably one of the most hated, and basic brands of water. But I love it, and I know other people who love it. I wanted to represent people who get judged for the type of water they drink and use water like Zephyrhills.

 

2. How does your product engage with audiences AND how would it be distributed as a real media text?

 

My product engages with people in a strange way. I had the focus of my video be the actor while showcasing the water bottle a few times. The water bottle was shown towards the end of the video. The purpose of that was to keep the watcher’s attention, then show them what the video was actually about. After I put a little quote about drinking the water and then boom. Commercial, done. Seeing aa this commercial showed physical activity, it could be considered a sports commercial; the drink wasn’t a sports drink, so honestly, I would air the commercial wherever. Like maybe a YouTube ad.

 

 How did your production skills develop throughout this project?

 

 

They developed in way where I felt the need to get to the point all of time. I don’t really know how to explain this feeling, but I just felt like I needed to get to the next step, ad I was felt myself thinking, “I just need to get to the point”.

 

 

 4. How did you integrate technologies – software, hardware and online – in this project?

 

            I brought technology, software, hardware and online into this project by literally editing and blogging. The blogging had me on the internet looking for different pieces of media to put for my blogs. While the editing had me on YouTube watching other people edit. The software was the app I used for my editing. This entire project was based on software, internet, hardware and technology all together.












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